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Bethesda's New Fallout 4 DLC Contraptions Workshop Arrives Tomorrow

Bethesda's New Fallout 4 DLC Contraptions Workshop Arrives Tomorrow

Big announcements were made by Bethesda in last week’s E3 2016 such as the final set of Fallout 4 DLC and new game experience, Fallout 4 VR.

Rumors about a Nuka World DLC has been circulating online prior to E3 2016. And indeed, it is one of the three final DLC that will be released by Bethesda for Fallout 4 this year. The 4th DLC is Contraptions Workshop which costs $4.99 USD and will arrive tomorrow, followed by Vault-Tec Workshop in July also priced at $4.99 USD, and Nuka-World which can be purchased for a higher price of $19.99 USD this August.

 

According to Express UK, Vault-Tec Workshop, the 5th DLC is the most exciting because it allows players to construct a massive Vault and entice new Dwellers with the help of pre-war industrial kits with retro-nostalgic furniture, lighting, and art.

Contraptions Workshop on the other hand, will enable players to utilize conveyer belts, track kits, scaffolding kits, and even logic gates to build outrageous and complex gadgets to improve their Wasteland settlements. The 4th DLC also comes with brand new features like greenhouse kits, elevators, warehouse kits, armor racks, fireworks, and more.

 

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In August, the final Fallout 4 DLC Nuka-World will take players to a trip to a vast amusement park that already turned into a lawless city of Raiders. This add-on will feature a new region to explore with open wasteland and park zones such as Dry Rock Gulch, Safari Adventure, Galactic Zone, and the Kiddie Kingdom. There will also be new Raiders, quests, creatures, and weapons. Nuka-World is “the most thrilling expansion for Fallout 4,” wrote Ecumenical News.

 

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It seems the E3 2016 attendees’ opinions on the new Fallout 4 DLC are varied with some preferring Vault-Tec the most, while others are more excited to explore Nuka-World. Might as well find out for yourself when the final set of DLC launches!

Meanwhile, Bethesda also shared their plan to release Fallout 4 VR on Xbox One’s Scorpio console. It will also be offered on the HTC Vive in 2017.

“We think that VR is the perfect fit for truly immersive games like our massive open-world RPGs,” Bethesda vice president Pete Hines said. 

 “If you thought Survival Mode was an intense Fallout experience… you ain’t seen nothing yet.”

 

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Attendees had experienced interacting with Dogmeat and exploring the Fallout 4 world in full virtual reality using Fallout 4’s Pip-Boy as part of Bethesda’s E3 2016 demo. You can get more details of the demo here.

 

Photo Credit: Bethesda

 

Watch The Latest Trailer Of Fallout 4 Far Harbor, Releases This May

Watch The Latest Trailer Of Fallout 4 Far Harbor, Releases This May

It will not be long before Far Harbor – the first big expansion of Fallout 4 will roll out for Fallout 4 gamers. Bethesda’s downloadable content with the “largest landmass” now has a release date, and it’s May 19th.

Here’s how Bethesda describes the set-up of their third DLC according to The Verge:

In "Far Harbor," a new case from Valentine's Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost?

 

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Far Harbor is more expensive than Automatron and Wasteland Workshop - the earlier released DLCs. It comes at the price of $24.99 for PC, PS4, and Xbox One. Watch the trailer below.

 

Meanwhile, YouTube user and Fallout 4 modder Cosmic Contrarian has created 30,000 customized robots to battle with the human population of the Commonwealth Wasteland. Although the representatives of mankind are armed with the most sophisticated weapons, they will have a hard time taking down wave after wave of enemies consisted of Sentrybots and Assaultrons that you have never witnessed before, wrote Tech Times.

 

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Cosmic Contrarian produced the video using Automatron DLC materials together with his massive expertise in video-editing. This is the biggest work he has uploaded so far, and took a lot of time to complete. The soundtrack was provided by Irving Force.

 

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If you want to watch the video here, be warned that the action runs for 26 minutes and 50 seconds but, it will be worth your time! Enjoy!

 

 

Photo Credit: Bethesda

 

 

Fallout 4 Latest Update: Automatron Fallout 4 Trailer Released, Bethesda Sends Fallout 4 DLC Beta Invites!

Fallout 4 Latest Update: Automatron Fallout 4 Trailer Released, Bethesda Sends Fallout 4 DLC Beta Invites!

Photo Credit: Bethesda

Just a few days after announcing that Patch 1.4 for Fallout 4 is now available for PS4 and Xbox One, Bethesda released Fallout 4 trailer for Automatron – the first add-on scheduled for this month’s launch.

In addition to Automatron Fallout 4 Trailer, gamers can download Automatron for Xbox One, PS 4 and PC starting March 22, according to Bethesda official site.

“In Automatron, the mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons such as the all-new lightning chain gun. Even customize their paint schemes and choose their voices!”

 

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Fallout 4 Automatron is designed exclusively for level 15 or higher characters. Automatron will be followed in April by Wasteland Workshop and Far Harbor in May. Far Harbor is the biggest landmass ever created for a post-release content by Bethesda Game Studios.

 

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Polygon wrote that closed betas for all three add-ons were announced by Bethesda last month for all platforms. On March 14th at around 12:30 PM ET, Bethesda has disclosed through Twitter that the Fallout 4 DLC Beta invites for Automatron has been sent. However, it seems invitations are for selected people only as some season pass holders complained about not receiving invites in their inboxes.

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If you were not able to get the season pass before March 1, you can still get hold of it but for a higher price of $49.99 together with the three add-ons and other surprise titles.

Watch Automatron Fallout 4 Trailer below.

 

 

[UPDATED] Fallout 4 DLC Latest Update: Bethesda Plans for Fallout 4, Todd Howard Reveals Survival Mode’s Origin, Fallout 4 1.4 Console Update for Xbox One & PS4 Arrives this Weekend!

[UPDATED] Fallout 4 DLC Latest Update: Bethesda Plans for Fallout 4, Todd Howard Reveals Survival Mode’s Origin, Fallout 4 1.4 Console Update for Xbox One & PS4 Arrives this Weekend!

Update (March 10 - 3:20 a.m.)

Bethesda just announced through Twitter that the Fallout 4 1.4 console update for Xbox One & PS4 will arrive this weekend.


Below is the original story.

With the Fallout 4 updates that have been surfacing in the previous days, we now know what challenges to expect from Fallout 4 Survival Mode.

Fallout 4 game director, Todd Howard, recently revealed in an interview with Game Informer how they come up with the idea for Survival Mode. Howard confirmed that they did an internal game jam to come up with ideas for the new DLC including Survival Mode.

“We had talked about doing robot stuff, and there was a bunch of that in there,” he explained.

“We do that every game. We do that in the middle of development. So we did that in the middle of Fallout 4. When we finished what we call our vertical slice preproduction build – when you can actually play the game – we do one for a week then. That fuels features for the main game like jetpacks and a number of other things. And we do another at the end, which is focused on mining ideas for DLC. “

 

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Automatron comes out later this March and the specific date will be announced these coming days. It will be followed by Wasteland Workshop in April and Far Harbor in May. This is just the first set of Fallout 4 DLC that Bethesda plans to release.

Howard also said that beta test of the Survival Mode will be done but it’s different than what they did before.

“Survival mode has a lot of changes that can be pretty dramatic. Once we get it honed where it’s working well enough, we’re going to put it on Steam beta for a while. ‘Here it is. Start playing it. Give us feedback.’

The beta will be available on Steam. Once the team is satisfied with the beta test, Survival Mode might be released for PlayStation 4 and Xbox One a month after.

 

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Gaming Bolt wrote that the team appears to believe they have a winner in Survival Mode – something we’ll just have to find out when the new DLC arrives. After all, Bethesda has been known to gain amazing popularity for most of its works for Fallout 4.

 

Fallout 4 Latest Update: Bethesda’s “Fallout 4” Season Pass Price Increase Starts Today, Patch 1.4 Now On Steam

Fallout 4 Latest Update: Bethesda’s “Fallout 4” Season Pass Price Increase Starts Today, Patch 1.4 Now On Steam

Photo Credit: YouTube

Hope you were able to get the Fallout 4 season pass yesterday because starting today, March 1, the price for the season pass for Bethesda’s famous action role-playing video game will be $49.99.

The increase was announced earlier by Bethesda together with the schedule of the release of Fallout 4 DLC series: Automatron, Wasteland Workshop, and Far Harbor. The announcement prompted gamers who want to avail the season pass for $29.99 until February 29th, thus, making Fallout 4 season pass the top-selling product on Steam yesterday, wrote Venture Beat.

Photo Credit: Steam

Meanwhile, Bethesda tweeted yesterday that Fallout 4 Patch 1.4 update is now available on Steam and more details on the console update will be shared by the company in the coming days. The PS4 and Xbox One versions will come at a later date.

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Game Spot reported that Patch 1.4 might come to console before the end of the week if history will be used as basis. Let’s see if this will really happen as predicted.

 

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Patch 1.4 update offers support for Fallout 4 DLC as well as a variety of brand new customization options for Workshop.

The full details of the patch notes are listed below.

Fallout 4 1.4 Patch Notes:

New Features:

Support for add-ons

Additional art customization added to Workshop:

  • Super Mutant clutter including meat totems, meat bags and meat cart
  • Raider clutter including raider poles, cages and tents
  • Abstract and portrait paintings
  • Variety of new signs
  • More metal and wood doors variants

Fixes

  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating